Autor:  Hinzugefügt am 31.10.2012, zuletzt aktualisiert am 18.09.2018

Jump the Hole: Developer of iPhone and iPad game interviewed

News - Abbildung
News - Abbildung

Two weeks ago Edoardo Spadoni from Italy released his first iOS game „Jump the Hole“. Spadoni is student and just finished the game within nine months of development time. What other facts about development and the game itself he has to tell, he reveals in our interview, also revealing when the Android version of his game will approximately be finished.


 Alexander Trust:
How long did it take you to program Jump the Hole?
 Edoardo Spadoni:
The total time between idea, development, approval and publication was 9 months.
 Alexander Trust:
Did you have any inspirations in gameplay?
 Edoardo Spadoni:
The initial idea was slightly different, but during development I had several ideas that I then implemented.
 Alexander Trust:
Did you make use of any tools like for example Unity Engine?
 Edoardo Spadoni:
Yes, I just used Unity Engine to develop my game.
 Alexander Trust:
What is your experience with Apple when it comes to submitting your App? Were there any obstacles?
 Edoardo Spadoni:
Experience with the Apple has been quite normal, the only flaw is that they are a little slow to review the app.
 Alexander Trust:
What are your future plans for „Jump the Hole“?
 Edoardo Spadoni:
For the next month I’m going to expand the game by adding approximately every 2-3 months, if I can, new boxes with new levels.
 Alexander Trust:
Do you have an ETA for the Android-Version?
 Edoardo Spadoni:
I’m already developing for Android, I expect to release version in about one month if all goes well.
 Alexander Trust:
Have you any other game projects in mind?
 Edoardo Spadoni:
For now, I plan to continue the development of ‚Jump the Hole‘, but obviously of ideas in the pipeline there are several. 🙂

Thanks a lot to Edoardo Spadoni for this interview.

Jump the Hole is an universal app supporting both iPhone and iPad at once. It was released two weeks ago but already updated once. Right now it is available at a price point of 0.69 pounds. It requires iOS 4.3 or later and supports Game Center.

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